import numpy as np import scipy.spatial import scipy.linalg def nullspace(A, atol=1e-13, rtol=0): u, s, vh = np.linalg.svd(A) tol = max(atol, rtol * s[0]) nnz = (s >= tol).sum() ns = vh[nnz:].conj().T return ns def nearest_orthogonal_matrix(R): U,S,Vt = np.linalg.svd(R) return U @ np.eye(3,dtype=R.dtype) @ Vt def power_iters(A, n_iters=10): b = np.random.uniform(-1,1, size=(A.shape[0], A.shape[1], 1)) for iter in range(n_iters): b = A @ b b = b / np.linalg.norm(b, axis=1, keepdims=True) return b def rayleigh_quotient(A, b): return (b.transpose(0,2,1) @ A @ b) / (b.transpose(0,2,1) @ b) def cross_prod_mat(x): x = x.reshape(-1,3) X = np.empty((x.shape[0],3,3), dtype=x.dtype) X[:,0,0] = 0 X[:,0,1] = -x[:,2] X[:,0,2] = x[:,1] X[:,1,0] = x[:,2] X[:,1,1] = 0 X[:,1,2] = -x[:,0] X[:,2,0] = -x[:,1] X[:,2,1] = x[:,0] X[:,2,2] = 0 return X.squeeze() def hat_operator(x): return cross_prod_mat(x) def vee_operator(X): X = X.reshape(-1,3,3) x = np.empty((X.shape[0], 3), dtype=X.dtype) x[:,0] = X[:,2,1] x[:,1] = X[:,0,2] x[:,2] = X[:,1,0] return x.squeeze() def rot_x(x, dtype=np.float32): x = np.array(x, copy=False) x = x.reshape(-1,1) R = np.zeros((x.shape[0],3,3), dtype=dtype) R[:,0,0] = 1 R[:,1,1] = np.cos(x).ravel() R[:,1,2] = -np.sin(x).ravel() R[:,2,1] = np.sin(x).ravel() R[:,2,2] = np.cos(x).ravel() return R.squeeze() def rot_y(y, dtype=np.float32): y = np.array(y, copy=False) y = y.reshape(-1,1) R = np.zeros((y.shape[0],3,3), dtype=dtype) R[:,0,0] = np.cos(y).ravel() R[:,0,2] = np.sin(y).ravel() R[:,1,1] = 1 R[:,2,0] = -np.sin(y).ravel() R[:,2,2] = np.cos(y).ravel() return R.squeeze() def rot_z(z, dtype=np.float32): z = np.array(z, copy=False) z = z.reshape(-1,1) R = np.zeros((z.shape[0],3,3), dtype=dtype) R[:,0,0] = np.cos(z).ravel() R[:,0,1] = -np.sin(z).ravel() R[:,1,0] = np.sin(z).ravel() R[:,1,1] = np.cos(z).ravel() R[:,2,2] = 1 return R.squeeze() def xyz_from_rotm(R): R = R.reshape(-1,3,3) xyz = np.empty((R.shape[0],3), dtype=R.dtype) for bidx in range(R.shape[0]): if R[bidx,0,2] < 1: if R[bidx,0,2] > -1: xyz[bidx,1] = np.arcsin(R[bidx,0,2]) xyz[bidx,0] = np.arctan2(-R[bidx,1,2], R[bidx,2,2]) xyz[bidx,2] = np.arctan2(-R[bidx,0,1], R[bidx,0,0]) else: xyz[bidx,1] = -np.pi/2 xyz[bidx,0] = -np.arctan2(R[bidx,1,0],R[bidx,1,1]) xyz[bidx,2] = 0 else: xyz[bidx,1] = np.pi/2 xyz[bidx,0] = np.arctan2(R[bidx,1,0], R[bidx,1,1]) xyz[bidx,2] = 0 return xyz.squeeze() def zyx_from_rotm(R): R = R.reshape(-1,3,3) zyx = np.empty((R.shape[0],3), dtype=R.dtype) for bidx in range(R.shape[0]): if R[bidx,2,0] < 1: if R[bidx,2,0] > -1: zyx[bidx,1] = np.arcsin(-R[bidx,2,0]) zyx[bidx,0] = np.arctan2(R[bidx,1,0], R[bidx,0,0]) zyx[bidx,2] = np.arctan2(R[bidx,2,1], R[bidx,2,2]) else: zyx[bidx,1] = np.pi / 2 zyx[bidx,0] = -np.arctan2(-R[bidx,1,2], R[bidx,1,1]) zyx[bidx,2] = 0 else: zyx[bidx,1] = -np.pi / 2 zyx[bidx,0] = np.arctan2(-R[bidx,1,2], R[bidx,1,1]) zyx[bidx,2] = 0 return zyx.squeeze() def rotm_from_xyz(xyz): xyz = np.array(xyz, copy=False).reshape(-1,3) return (rot_x(xyz[:,0]) @ rot_y(xyz[:,1]) @ rot_z(xyz[:,2])).squeeze() def rotm_from_zyx(zyx): zyx = np.array(zyx, copy=False).reshape(-1,3) return (rot_z(zyx[:,0]) @ rot_y(zyx[:,1]) @ rot_x(zyx[:,2])).squeeze() def rotm_from_quat(q): q = q.reshape(-1,4) w, x, y, z = q[:,0], q[:,1], q[:,2], q[:,3] R = np.array([ [1 - 2*y*y - 2*z*z, 2*x*y - 2*z*w, 2*x*z + 2*y*w], [2*x*y + 2*z*w, 1 - 2*x*x - 2*z*z, 2*y*z - 2*x*w], [2*x*z - 2*y*w, 2*y*z + 2*x*w, 1 - 2*x*x - 2*y*y] ], dtype=q.dtype) R = R.transpose((2,0,1)) return R.squeeze() def rotm_from_axisangle(a): # exponential a = a.reshape(-1,3) phi = np.linalg.norm(a, axis=1).reshape(-1,1,1) iphi = np.zeros_like(phi) np.divide(1, phi, out=iphi, where=phi != 0) A = cross_prod_mat(a) * iphi R = np.eye(3, dtype=a.dtype) + np.sin(phi) * A + (1 - np.cos(phi)) * A @ A return R.squeeze() def rotm_from_lookat(dir, up=None): dir = dir.reshape(-1,3) if up is None: up = np.zeros_like(dir) up[:,1] = 1 dir /= np.linalg.norm(dir, axis=1, keepdims=True) up /= np.linalg.norm(up, axis=1, keepdims=True) x = dir[:,None,:] @ cross_prod_mat(up).transpose(0,2,1) y = x @ cross_prod_mat(dir).transpose(0,2,1) x = x.squeeze() y = y.squeeze() x /= np.linalg.norm(x, axis=1, keepdims=True) y /= np.linalg.norm(y, axis=1, keepdims=True) R = np.empty((dir.shape[0],3,3), dtype=dir.dtype) R[:,0,0] = x[:,0] R[:,0,1] = y[:,0] R[:,0,2] = dir[:,0] R[:,1,0] = x[:,1] R[:,1,1] = y[:,1] R[:,1,2] = dir[:,1] R[:,2,0] = x[:,2] R[:,2,1] = y[:,2] R[:,2,2] = dir[:,2] return R.transpose(0,2,1).squeeze() def rotm_distance_identity(R0, R1): # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 # in [0, 2*sqrt(2)] R0 = R0.reshape(-1,3,3) R1 = R1.reshape(-1,3,3) dists = np.linalg.norm(np.eye(3,dtype=R0.dtype) - R0 @ R1.transpose(0,2,1), axis=(1,2)) return dists.squeeze() def rotm_distance_geodesic(R0, R1): # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 # in [0, pi) R0 = R0.reshape(-1,3,3) R1 = R1.reshape(-1,3,3) RtR = R0 @ R1.transpose(0,2,1) aa = axisangle_from_rotm(RtR) S = cross_prod_mat(aa).reshape(-1,3,3) dists = np.linalg.norm(S, axis=(1,2)) return dists.squeeze() def axisangle_from_rotm(R): # logarithm of rotation matrix # R = R.reshape(-1,3,3) # tr = np.trace(R, axis1=1, axis2=2) # phi = np.arccos(np.clip((tr - 1) / 2, -1, 1)) # scale = np.zeros_like(phi) # div = 2 * np.sin(phi) # np.divide(phi, div, out=scale, where=np.abs(div) > 1e-6) # A = (R - R.transpose(0,2,1)) * scale.reshape(-1,1,1) # aa = np.stack((A[:,2,1], A[:,0,2], A[:,1,0]), axis=1) # return aa.squeeze() R = R.reshape(-1,3,3) omega = np.empty((R.shape[0], 3), dtype=R.dtype) omega[:,0] = R[:,2,1] - R[:,1,2] omega[:,1] = R[:,0,2] - R[:,2,0] omega[:,2] = R[:,1,0] - R[:,0,1] r = np.linalg.norm(omega, axis=1).reshape(-1,1) t = np.trace(R, axis1=1, axis2=2).reshape(-1,1) omega = np.arctan2(r, t-1) * omega aa = np.zeros_like(omega) np.divide(omega, r, out=aa, where=r != 0) return aa.squeeze() def axisangle_from_quat(q): q = q.reshape(-1,4) phi = 2 * np.arccos(q[:,0]) denom = np.zeros_like(q[:,0]) np.divide(1, np.sqrt(1 - q[:,0]**2), out=denom, where=q[:,0] != 1) axis = q[:,1:] * denom.reshape(-1,1) denom = np.linalg.norm(axis, axis=1).reshape(-1,1) a = np.zeros_like(axis) np.divide(phi.reshape(-1,1) * axis, denom, out=a, where=denom != 0) aa = a.astype(q.dtype) return aa.squeeze() def axisangle_apply(aa, x): # working only with single aa and single x at the moment xshape = x.shape aa = aa.reshape(3,) x = x.reshape(3,) phi = np.linalg.norm(aa) e = np.zeros_like(aa) np.divide(aa, phi, out=e, where=phi != 0) xr = np.cos(phi) * x + np.sin(phi) * np.cross(e, x) + (1 - np.cos(phi)) * (e.T @ x) * e return xr.reshape(xshape) def exp_so3(R): w = axisangle_from_rotm(R) return w def log_so3(w): R = rotm_from_axisangle(w) return R def exp_se3(R, t): R = R.reshape(-1,3,3) t = t.reshape(-1,3) w = exp_so3(R).reshape(-1,3) phi = np.linalg.norm(w, axis=1).reshape(-1,1,1) A = cross_prod_mat(w) Vi = np.eye(3, dtype=R.dtype) - A/2 + (1 - (phi * np.sin(phi) / (2 * (1 - np.cos(phi))))) / phi**2 * A @ A u = t.reshape(-1,1,3) @ Vi.transpose(0,2,1) # v = (u, w) v = np.empty((R.shape[0],6), dtype=R.dtype) v[:,:3] = u.squeeze() v[:,3:] = w return v.squeeze() def log_se3(v): # v = (u, w) v = v.reshape(-1,6) u = v[:,:3] w = v[:,3:] R = log_so3(w) phi = np.linalg.norm(w, axis=1).reshape(-1,1,1) A = cross_prod_mat(w) V = np.eye(3, dtype=v.dtype) + (1 - np.cos(phi)) / phi**2 * A + (phi - np.sin(phi)) / phi**3 * A @ A t = u.reshape(-1,1,3) @ V.transpose(0,2,1) return R.squeeze(), t.squeeze() def quat_from_rotm(R): R = R.reshape(-1,3,3) q = np.empty((R.shape[0], 4,), dtype=R.dtype) q[:,0] = np.sqrt( np.maximum(0, 1 + R[:,0,0] + R[:,1,1] + R[:,2,2]) ) q[:,1] = np.sqrt( np.maximum(0, 1 + R[:,0,0] - R[:,1,1] - R[:,2,2]) ) q[:,2] = np.sqrt( np.maximum(0, 1 - R[:,0,0] + R[:,1,1] - R[:,2,2]) ) q[:,3] = np.sqrt( np.maximum(0, 1 - R[:,0,0] - R[:,1,1] + R[:,2,2]) ) q[:,1] *= np.sign(q[:,1] * (R[:,2,1] - R[:,1,2])) q[:,2] *= np.sign(q[:,2] * (R[:,0,2] - R[:,2,0])) q[:,3] *= np.sign(q[:,3] * (R[:,1,0] - R[:,0,1])) q /= np.linalg.norm(q,axis=1,keepdims=True) return q.squeeze() def quat_from_axisangle(a): a = a.reshape(-1, 3) phi = np.linalg.norm(a, axis=1) iphi = np.zeros_like(phi) np.divide(1, phi, out=iphi, where=phi != 0) a = a * iphi.reshape(-1,1) theta = phi / 2.0 r = np.cos(theta) stheta = np.sin(theta) q = np.stack((r, stheta*a[:,0], stheta*a[:,1], stheta*a[:,2]), axis=1) q /= np.linalg.norm(q, axis=1).reshape(-1,1) return q.squeeze() def quat_identity(n=1, dtype=np.float32): q = np.zeros((n,4), dtype=dtype) q[:,0] = 1 return q.squeeze() def quat_conjugate(q): shape = q.shape q = q.reshape(-1,4).copy() q[:,1:] *= -1 return q.reshape(shape) def quat_product(q1, q2): # q1 . q2 is equivalent to R(q1) @ R(q2) shape = q1.shape q1, q2 = q1.reshape(-1,4), q2.reshape(-1, 4) q = np.empty((max(q1.shape[0], q2.shape[0]), 4), dtype=q1.dtype) a1,b1,c1,d1 = q1[:,0], q1[:,1], q1[:,2], q1[:,3] a2,b2,c2,d2 = q2[:,0], q2[:,1], q2[:,2], q2[:,3] q[:,0] = a1 * a2 - b1 * b2 - c1 * c2 - d1 * d2 q[:,1] = a1 * b2 + b1 * a2 + c1 * d2 - d1 * c2 q[:,2] = a1 * c2 - b1 * d2 + c1 * a2 + d1 * b2 q[:,3] = a1 * d2 + b1 * c2 - c1 * b2 + d1 * a2 return q.squeeze() def quat_apply(q, x): xshape = x.shape x = x.reshape(-1, 3) qshape = q.shape q = q.reshape(-1, 4) p = np.empty((x.shape[0], 4), dtype=x.dtype) p[:,0] = 0 p[:,1:] = x r = quat_product(quat_product(q, p), quat_conjugate(q)) if r.ndim == 1: return r[1:].reshape(xshape) else: return r[:,1:].reshape(xshape) def quat_random(rng=None, n=1): # http://planning.cs.uiuc.edu/node198.html if rng is not None: u = rng.uniform(0, 1, size=(3,n)) else: u = np.random.uniform(0, 1, size=(3,n)) q = np.array(( np.sqrt(1 - u[0]) * np.sin(2 * np.pi * u[1]), np.sqrt(1 - u[0]) * np.cos(2 * np.pi * u[1]), np.sqrt(u[0]) * np.sin(2 * np.pi * u[2]), np.sqrt(u[0]) * np.cos(2 * np.pi * u[2]) )).T q /= np.linalg.norm(q,axis=1,keepdims=True) return q.squeeze() def quat_distance_angle(q0, q1): # https://math.stackexchange.com/questions/90081/quaternion-distance # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 q0 = q0.reshape(-1,4) q1 = q1.reshape(-1,4) dists = np.arccos(np.clip(2 * np.sum(q0 * q1, axis=1)**2 - 1, -1, 1)) return dists def quat_distance_normdiff(q0, q1): # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 # \phi_4 # [0, 1] q0 = q0.reshape(-1,4) q1 = q1.reshape(-1,4) return 1 - np.sum(q0 * q1, axis=1)**2 def quat_distance_mineucl(q0, q1): # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 # http://users.cecs.anu.edu.au/~trumpf/pubs/Hartley_Trumpf_Dai_Li.pdf q0 = q0.reshape(-1,4) q1 = q1.reshape(-1,4) diff0 = ((q0 - q1)**2).sum(axis=1) diff1 = ((q0 + q1)**2).sum(axis=1) return np.minimum(diff0, diff1) def quat_slerp_space(q0, q1, num=100, endpoint=True): q0 = q0.ravel() q1 = q1.ravel() dot = q0.dot(q1) if dot < 0: q1 *= -1 dot *= -1 t = np.linspace(0, 1, num=num, endpoint=endpoint, dtype=q0.dtype) t = t.reshape((-1,1)) if dot > 0.9995: ret = q0 + t * (q1 - q0) return ret dot = np.clip(dot, -1, 1) theta0 = np.arccos(dot) theta = theta0 * t s0 = np.cos(theta) - dot * np.sin(theta) / np.sin(theta0) s1 = np.sin(theta) / np.sin(theta0) return (s0 * q0) + (s1 * q1) def cart_to_spherical(x): shape = x.shape x = x.reshape(-1,3) y = np.empty_like(x) y[:,0] = np.linalg.norm(x, axis=1) # r y[:,1] = np.arccos(x[:,2] / y[:,0]) # theta y[:,2] = np.arctan2(x[:,1], x[:,0]) # phi return y.reshape(shape) def spherical_to_cart(x): shape = x.shape x = x.reshape(-1,3) y = np.empty_like(x) y[:,0] = x[:,0] * np.sin(x[:,1]) * np.cos(x[:,2]) y[:,1] = x[:,0] * np.sin(x[:,1]) * np.sin(x[:,2]) y[:,2] = x[:,0] * np.cos(x[:,1]) return y.reshape(shape) def spherical_random(r=1, n=1): # http://mathworld.wolfram.com/SpherePointPicking.html # https://math.stackexchange.com/questions/1585975/how-to-generate-random-points-on-a-sphere x = np.empty((n,3)) x[:,0] = r x[:,1] = 2 * np.pi * np.random.uniform(0,1, size=(n,)) x[:,2] = np.arccos(2 * np.random.uniform(0,1, size=(n,)) - 1) return x.squeeze() def color_pcl(pcl, K, im, color_axis=0, as_int=True, invalid_color=[0,0,0]): uvd = K @ pcl.T uvd /= uvd[2] uvd = np.round(uvd).astype(np.int32) mask = np.logical_and(uvd[0] >= 0, uvd[1] >= 0) color = np.empty((pcl.shape[0], 3), dtype=im.dtype) if color_axis == 0: mask = np.logical_and(mask, uvd[0] < im.shape[2]) mask = np.logical_and(mask, uvd[1] < im.shape[1]) uvd = uvd[:,mask] color[mask,:] = im[:,uvd[1],uvd[0]].T elif color_axis == 2: mask = np.logical_and(mask, uvd[0] < im.shape[1]) mask = np.logical_and(mask, uvd[1] < im.shape[0]) uvd = uvd[:,mask] color[mask,:] = im[uvd[1],uvd[0], :] else: raise Exception('invalid color_axis') color[np.logical_not(mask),:3] = invalid_color if as_int: color = (255.0 * color).astype(np.int32) return color def center_pcl(pcl, robust=False, copy=False, axis=1): if copy: pcl = pcl.copy() if robust: mu = np.median(pcl, axis=axis, keepdims=True) else: mu = np.mean(pcl, axis=axis, keepdims=True) return pcl - mu def to_homogeneous(x): # return np.hstack((x, np.ones((x.shape[0],1),dtype=x.dtype))) return np.concatenate((x, np.ones((*x.shape[:-1],1),dtype=x.dtype)), axis=-1) def from_homogeneous(x): return x[:,:-1] / x[:,-1] def project_uvn(uv, Ki=None): if uv.shape[1] == 2: uvn = to_homogeneous(uv) else: uvn = uv if uvn.shape[1] != 3: raise Exception('uv should have shape Nx2 or Nx3') if Ki is None: return uvn else: return uvn @ Ki.T def project_uvd(uv, depth, K=np.eye(3), R=np.eye(3), t=np.zeros((3,1)), ignore_negative_depth=True, return_uvn=False): Ki = np.linalg.inv(K) if ignore_negative_depth: mask = depth >= 0 uv = uv[mask,:] d = depth[mask] else: d = depth.ravel() uv1 = to_homogeneous(uv) uvn1 = uv1 @ Ki.T xyz = d.reshape(-1,1) * uvn1 xyz = (xyz - t.reshape((1,3))) @ R if return_uvn: return xyz, uvn1 else: return xyz def project_depth(depth, K, R=np.eye(3,3), t=np.zeros((3,1)), ignore_negative_depth=True, return_uvn=False): u, v = np.meshgrid(range(depth.shape[1]), range(depth.shape[0])) uv = np.hstack((u.reshape(-1,1), v.reshape(-1,1))) return project_uvd(uv, depth.ravel(), K, R, t, ignore_negative_depth, return_uvn) def project_xyz(xyz, K=np.eye(3), R=np.eye(3,3), t=np.zeros((3,1))): uvd = K @ (R @ xyz.T + t.reshape((3,1))) uvd[:2] /= uvd[2] return uvd[:2].T, uvd[2] def relative_motion(R0, t0, R1, t1, Rt_from_global=True): t0 = t0.reshape((3,1)) t1 = t1.reshape((3,1)) if Rt_from_global: Rr = R1 @ R0.T tr = t1 - Rr @ t0 else: Rr = R1.T @ R0 tr = R1.T @ (t0 - t1) return Rr, tr.ravel() def translation_to_cameracenter(R, t): t = t.reshape(-1,3,1) R = R.reshape(-1,3,3) C = -R.transpose(0,2,1) @ t return C.squeeze() def cameracenter_to_translation(R, C): C = C.reshape(-1,3,1) R = R.reshape(-1,3,3) t = -R @ C return t.squeeze() def decompose_projection_matrix(P, return_t=True): if P.shape[0] != 3 or P.shape[1] != 4: raise Exception('P has to be 3x4') M = P[:, :3] C = -np.linalg.inv(M) @ P[:, 3:] R,K = np.linalg.qr(np.flipud(M).T) K = np.flipud(K.T) K = np.fliplr(K) R = np.flipud(R.T) T = np.diag(np.sign(np.diag(K))) K = K @ T R = T @ R if np.linalg.det(R) < 0: R *= -1 K /= K[2,2] if return_t: return K, R, cameracenter_to_translation(R, C) else: return K, R, C def compose_projection_matrix(K=np.eye(3), R=np.eye(3,3), t=np.zeros((3,1))): return K @ np.hstack((R, t.reshape((3,1)))) def point_plane_distance(pts, plane): pts = pts.reshape(-1,3) return np.abs(np.sum(plane[:3] * pts, axis=1) + plane[3]) / np.linalg.norm(plane[:3]) def fit_plane(pts): pts = pts.reshape(-1,3) center = np.mean(pts, axis=0) A = pts - center u, s, vh = np.linalg.svd(A, full_matrices=False) # if pts.shape[0] > 100: # import ipdb; ipdb.set_trace() plane = np.array([*vh[2], -vh[2].dot(center)]) return plane def tetrahedron(dtype=np.float32): verts = np.array([ (np.sqrt(8/9), 0, -1/3), (-np.sqrt(2/9), np.sqrt(2/3), -1/3), (-np.sqrt(2/9), -np.sqrt(2/3), -1/3), (0, 0, 1)], dtype=dtype) faces = np.array([(0,1,2), (0,2,3), (0,1,3), (1,2,3)], dtype=np.int32) normals = -np.mean(verts, axis=0) + verts normals /= np.linalg.norm(normals, axis=1).reshape(-1,1) return verts, faces, normals def cube(dtype=np.float32): verts = np.array([ [-0.5,-0.5,-0.5], [-0.5,0.5,-0.5], [0.5,0.5,-0.5], [0.5,-0.5,-0.5], [-0.5,-0.5,0.5], [-0.5,0.5,0.5], [0.5,0.5,0.5], [0.5,-0.5,0.5]], dtype=dtype) faces = np.array([ (0,1,2), (0,2,3), (4,5,6), (4,6,7), (0,4,7), (0,7,3), (1,5,6), (1,6,2), (3,2,6), (3,6,7), (0,1,5), (0,5,4)], dtype=np.int32) normals = -np.mean(verts, axis=0) + verts normals /= np.linalg.norm(normals, axis=1).reshape(-1,1) return verts, faces, normals def octahedron(dtype=np.float32): verts = np.array([ (+1,0,0), (0,+1,0), (0,0,+1), (-1,0,0), (0,-1,0), (0,0,-1)], dtype=dtype) faces = np.array([ (0,1,2), (1,2,3), (3,2,4), (4,2,0), (0,1,5), (1,5,3), (3,5,4), (4,5,0)], dtype=np.int32) normals = -np.mean(verts, axis=0) + verts normals /= np.linalg.norm(normals, axis=1).reshape(-1,1) return verts, faces, normals def icosahedron(dtype=np.float32): p = (1 + np.sqrt(5)) / 2 verts = np.array([ (-1,0,p), (1,0,p), (1,0,-p), (-1,0,-p), (0,-p,1), (0,p,1), (0,p,-1), (0,-p,-1), (-p,-1,0), (p,-1,0), (p,1,0), (-p,1,0) ], dtype=dtype) faces = np.array([ (0,1,4), (0,1,5), (1,4,9), (1,9,10), (1,10,5), (0,4,8), (0,8,11), (0,11,5), (5,6,11), (5,6,10), (4,7,8), (4,7,9), (3,2,6), (3,2,7), (2,6,10), (2,10,9), (2,9,7), (3,6,11), (3,11,8), (3,8,7), ], dtype=np.int32) normals = -np.mean(verts, axis=0) + verts normals /= np.linalg.norm(normals, axis=1).reshape(-1,1) return verts, faces, normals def xyplane(dtype=np.float32, z=0, interleaved=False): if interleaved: eps = 1e-6 verts = np.array([ (-1,-1,z), (-1,1,z), (1,1,z), (1-eps,1,z), (1-eps,-1,z), (-1-eps,-1,z)], dtype=dtype) faces = np.array([(0,1,2), (3,4,5)], dtype=np.int32) else: verts = np.array([(-1,-1,z), (-1,1,z), (1,1,z), (1,-1,z)], dtype=dtype) faces = np.array([(0,1,2), (0,2,3)], dtype=np.int32) normals = np.zeros_like(verts) normals[:,2] = -1 return verts, faces, normals def mesh_independent_verts(verts, faces, normals=None): new_verts = [] new_normals = [] for f in faces: new_verts.append(verts[f[0]]) new_verts.append(verts[f[1]]) new_verts.append(verts[f[2]]) if normals is not None: new_normals.append(normals[f[0]]) new_normals.append(normals[f[1]]) new_normals.append(normals[f[2]]) new_verts = np.array(new_verts) new_faces = np.arange(0, faces.size, dtype=faces.dtype).reshape(-1,3) if normals is None: return new_verts, new_faces else: new_normals = np.array(new_normals) return new_verts, new_faces, new_normals def stack_mesh(verts, faces): n_verts = 0 mfaces = [] for idx, f in enumerate(faces): mfaces.append(f + n_verts) n_verts += verts[idx].shape[0] verts = np.vstack(verts) faces = np.vstack(mfaces) return verts, faces def normalize_mesh(verts): # all the verts have unit distance to the center (0,0,0) return verts / np.linalg.norm(verts, axis=1, keepdims=True) def mesh_triangle_areas(verts, faces): a = verts[faces[:,0]] b = verts[faces[:,1]] c = verts[faces[:,2]] x = np.empty_like(a) x = a - b y = a - c t = np.empty_like(a) t[:,0] = (x[:,1] * y[:,2] - x[:,2] * y[:,1]); t[:,1] = (x[:,2] * y[:,0] - x[:,0] * y[:,2]); t[:,2] = (x[:,0] * y[:,1] - x[:,1] * y[:,0]); return np.linalg.norm(t, axis=1) / 2 def subdivde_mesh(verts_in, faces_in, n=1): for iter in range(n): verts = [] for v in verts_in: verts.append(v) faces = [] verts_dict = {} for f in faces_in: f = np.sort(f) i0,i1,i2 = f v0,v1,v2 = verts_in[f] k = i0*len(verts_in)+i1 if k in verts_dict: i01 = verts_dict[k] else: i01 = len(verts) verts_dict[k] = i01 v01 = (v0 + v1) / 2 verts.append(v01) k = i0*len(verts_in)+i2 if k in verts_dict: i02 = verts_dict[k] else: i02 = len(verts) verts_dict[k] = i02 v02 = (v0 + v2) / 2 verts.append(v02) k = i1*len(verts_in)+i2 if k in verts_dict: i12 = verts_dict[k] else: i12 = len(verts) verts_dict[k] = i12 v12 = (v1 + v2) / 2 verts.append(v12) faces.append((i0,i01,i02)) faces.append((i01,i1,i12)) faces.append((i12,i2,i02)) faces.append((i01,i12,i02)) verts_in = np.array(verts, dtype=verts_in.dtype) faces_in = np.array(faces, dtype=np.int32) return verts_in, faces_in def mesh_adjust_winding_order(verts, faces, normals): n0 = normals[faces[:,0]] n1 = normals[faces[:,1]] n2 = normals[faces[:,2]] fnormals = (n0 + n1 + n2) / 3 v0 = verts[faces[:,0]] v1 = verts[faces[:,1]] v2 = verts[faces[:,2]] e0 = v1 - v0 e1 = v2 - v0 fn = np.cross(e0, e1) dot = np.sum(fnormals * fn, axis=1) ma = dot < 0 nfaces = faces.copy() nfaces[ma,1], nfaces[ma,2] = nfaces[ma,2], nfaces[ma,1] return nfaces def pcl_to_shapecl(verts, colors=None, shape='cube', width=1.0): if shape == 'tetrahedron': cverts, cfaces, _ = tetrahedron() elif shape == 'cube': cverts, cfaces, _ = cube() elif shape == 'octahedron': cverts, cfaces, _ = octahedron() elif shape == 'icosahedron': cverts, cfaces, _ = icosahedron() else: raise Exception('invalid shape') sverts = np.tile(cverts, (verts.shape[0], 1)) sverts *= width sverts += np.repeat(verts, cverts.shape[0], axis=0) sfaces = np.tile(cfaces, (verts.shape[0], 1)) sfoffset = cverts.shape[0] * np.arange(0, verts.shape[0]) sfaces += np.repeat(sfoffset, cfaces.shape[0]).reshape(-1,1) if colors is not None: scolors = np.repeat(colors, cverts.shape[0], axis=0) else: scolors = None return sverts, sfaces, scolors